Evermyth
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Patch notes

What’s new

Every update to Evermyth, newest first.

Coming soon

Patch 1.1

A new Evening look, eight new Powers for every god, more than 160 new cards with living scenes, and Evermyth in more languages.

Evening

  • Evening joins Day and Night: a dusk sky, lapis cards and gold buttons, with the island and every face in full color.
  • Pick Day, Evening or Night the first time you open the game, and switch any time in Settings › Appearance.

New Powers for every god

  • Eight new Powers open to every god, whatever your domain: Hold back the dawn, Weep for the dead, Wrap in mist, Forbid one thing, Swear to grant a wish, Make amends, Woo a rival's city and Make a mortal immortal.
  • Wrap a mortal who fights or quests for you in mist, and it carries them out of a death in battle, a duel or a quest.
  • Forbid one thing works better the more you are feared. Woo a rival's city opens at 25 faithful, Make a mortal immortal at 1,000.

New cards

  • More than 160 new cards, each with its own living scene: stories for every domain, wonders and wanderings, cards for every age of myth, and late-game stories for long-lived gods.
  • Six new calamities for Renowned and Legend gods, from the dancing sickness to the serpent round the island, and four new sea-beast stories.
  • Each age of myth's cards now turn up far more often, so you meet most of them before the age passes.

Languages and devices

  • Evermyth now plays in German, Japanese, Italian, Spanish, French and Korean. It follows your device's language, or pick one for Evermyth alone in your device's Settings.
  • Evermyth now runs on iOS 17, iPadOS 17 and macOS Sonoma.

Game Guide

  • A new Game Guide in Settings › Help (on a Mac, Help › Evermyth Guide): 23 short articles under five headings on how the game works, with search, in every language the game speaks.

A fresh coat of paint

  • Over 150 scenes repainted: towns of real tiled houses, temples with fluted columns, clearer faces and figures.
  • Two dozen Power icons redrawn so they read at a glance, and smoke now curls in wisps.
  • One type scale on every screen, answers on cards stand out by day and night, and no text is ever cut off.
  • The tabs now run Realm, Names, Home, Powers, Temple, the order all our games share.

Your myth reads better

  • A card that comes back reads another way until you have seen every telling.
  • Each outcome shows one net change to Power, Prosperity and Renown.
  • The year's turn tells only what matters: the deaths of those close to you, your first children and heirs. The rest go quietly into the Mythos.
  • Great deeds go into the Mythos as deeds: Sent the bees, Knit the bone.
  • Thousands of lines polished: clearer tellings, fewer repeats, no modern words.

Balance

  • Cards written for your domain, aspects and trials come before ordinary days, and answered prayers count toward Devotion.
  • A careful god can still lose the seat contest or a war.
  • A monster you shelter, charm or tame stops raiding, and one that has fed often feeds less.
  • Heroes come for your beast less often, and wait longer after each one falls.
  • A work you raise won't fail in its first fifteen years, and each failure has its own mending.
  • Goals never pay twice for one deed. A year holds at most five cards; the rest wait for the next.

Fixes

  • Report a bug from Settings › Help (on a Mac, Help › Report a Bug…). Reports and their fixes are listed at playeverlife.com/bugs.
  • Cards taller than the screen now scroll, so answers and Continue are never cut off.
  • The keyboard no longer closes while you type your god's name.
  • The Treasury scrolls smoothly.
  • Price tiles say "Free" correctly in Italian and Japanese.
  • A sea beast stays at sea: no more kraken in the marriage bed.
  • Fixed tellings where a pronoun pointed at the wrong person.

Earlier releases

Patch 1.0.3

Living art, composed music and a new tab bar.

  • Living art: 390 animated scenes replace the medallions.
  • Composed music, and recorded sound effects and weather.
  • The Faith page as painted cards.
  • A new tab bar: Temple, Powers, Home, Names, Realm.
  • Hundreds of lines polished.

Evermyth 1.0

November 1, 2026

Evermyth launches on iPhone, iPad and Mac.

Out now on iPhone, iPad and Mac

Download on the App Store